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Voir la version complète : Patch 2.1.2



PPN
07/06/2007, 07h15
General

* Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
* Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
* Players can no longer fail with skinning at maximum skill.
* Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
* Some new cooking recipes are available from Kylene in Shattrath City.
* A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
* Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.

Druids

* Druids in Swift Flight form can no longer loot herb nodes.
* Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
* Tree of Life: The bonus healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.

Hunters

* Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
* Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
* Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
* Poison Spit: These abilities will now appear in the correct order in the pet training menu.
* Scatter Shot: This ability will now trigger Thrill of the Hunt.
* Thunderstomp: These abilities will now appear in the correct order in the pet training menu.

Mages

* Molten Armor: This buff can now proc when the Mage is sitting.

Paladins

* Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
* Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
* Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
* Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.

Priests

* Feedback: This buff can now proc when the Priest is sitting.
* Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
* Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
* Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.

Rogues

* Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.

Shaman

* Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
* Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
* Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.

Warriors

* Overpower dims on the action bar when the player is affected by disarm spells.
* Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

Items

* PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
* Many raid items have had their art improved.
* Clefthoof Mace: This item's name is now spelled correctly.
* Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
* Ebon Mask: This item now has sound when moved in a player's inventory.
* Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
* Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
* Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
* Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
* Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
* Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
* Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.

Quests

* Vim'gol the Vile now has a 30 second respawn cooldown.
* A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
* Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
* A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
* A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
* Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
* All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
* Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.

Dungeons and Raids

* Auchindoun: Sethekk Halls
o Time-Lost Controllers no longer remove buffs from players who are charmed.
o Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
o Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
o Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
o Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
* Auchindoun: Shadow Labyrinth
o The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
* Black Temple
o It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
o Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
o The Illidan Stormrage fight encounter has received additional tuning and improvements.
* Caverns of Time: Mount Hyjal
o The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
* Karazhan
o The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
o The damage dealt by Netherspite's Nether Breath has been reduced.
* Tempest Keep: Mechanar
o Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.

Interface

* Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
* Fixed some Lua errors on /castsequence macros with conditionals.

World Environment

* Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
* Darbel Montrose: This creature now always drops at least a good quality item.
* Lost Torranche: This creature is now skinnable.
* Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
* The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.

Rotham
07/06/2007, 07h22
Donne tes sources comme MMO-CHAMPION :)




Patch 2.1.2.6757 enUS ici (http://rapidshare.com/files/35680774/WoW-2.1.1.6739-to-0.1.2.6757-enUS-patch.exe)
Patch 2.1.2.6757 enGB ici (http://rapidshare.com/files/35670368/WoW-2.1.1.6739-to-0.1.2.6757-enGB-patch.exe)
Patch 2.1.2.6757 deDE Pour les LORRAIN LIKE ME :) (http://rapidshare.com/files/35680773/WoW-2.1.1.6739-to-0.1.2.6757-deDE-patch.exe)
Patch 2.1.2.6757 frFR ici (http://rapidshare.com/files/35680772/WoW-2.1.1.6739-to-0.1.2.6757-frFR-patch.exe)
Patch 2.1.2.6757 esES ola (http://rapidshare.com/files/35680768/WoW-2.1.1.6739-to-0.1.2.6757-esES-patch.exe)

Merak
07/06/2007, 07h26
"The Illidan Stormrage fight encounter has received additional tuning and improvements."

Ils n'ont même pas essayé de dissimuler le up... :wacko:

Eni
07/06/2007, 08h21
* Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
ils ont enfin réussi a rendre l'ombrefiel moins con? Oo
moi je dis fake

PPN
07/06/2007, 08h40
ils ont enfin réussi a rendre l'ombrefiel moins con? Oo
moi je dis fake
oui : maintenant il n'attaquera plus :)
ou alors il attaquera toujours le même mec : il courrira partout quand il est fear, cassera les pieges hunter si le mec est glaconné, cassera aussi les suriner, ou il buggera simplement si la cible crève ou FD :)

Bref de quoi déstabiliser les adversaire en les faisant pouffer de rire!

Et sinon Rotham il faut aussi citer les sources de MMO-CHAMPION ---> le patch note du PTR

Ptro
07/06/2007, 08h53
il courrira partout quand il est fear
Je crois que courir au futur se conjugue plutôt courrirera.

Random flood smiley:

Eni
07/06/2007, 08h55
Bref de quoi déstabiliser les adversaire en les faisant pouffer de rire!
cercle de soin, cercle de soin, ombrefiel, et finish sur puit de lumiere -> c'est pas facile à caser mais les adversaires sont tellement occupés à éviter de se pisser dessus que tes coéquipiers se les font facile :°

Hreinhardt
07/06/2007, 09h42
Courrrrrrrrrrrrrrrrrrrra

PingouinM3chant
07/06/2007, 09h59
cercle de soin, cercle de soin, ombrefiel, et finish sur puit de lumiere -> c'est pas facile à caser mais les adversaires sont tellement occupés à éviter de se pisser dessus que tes coéquipiers se les font facile :°

Oué, c'est courriru d'avance.

Warlord
07/06/2007, 19h03
Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three

:)

Merak
08/06/2007, 10h39
Officiel, ils uppent les bosses morts trop vite... :daisy:


Based upon further feedback from guilds in Black Temple and Hyjal, we've decided to make some difficulty adjustments to many of the later bosses. As a general rule, the changes increase the damage dealt by the encounter to the raid. Note that due to the timing and nature of the changes made, some of the tooltips for the retuned abilities will be incorrect.

The encounters changed include:

Gurtogg Bloodboil
Teron Gorefiend
Mother Shahraz
The Illidari Council
Illidan Stormrage
Archimonde

Our intent is not to make the encounters impossible. Even with the increased difficulty, I do expect some of them to be quickly beaten again after guilds experience the changes and adapt.

As a side note, the 2.1.1 patch did include the change to the Archimonde encounter that increases his leash distance and made the Well of Eternity a bad place for casters to be near.
Daelo
Lead Encounter Designer

http://forums.worldofwarcraft.com/thread.html?topicId=108206191&sid=1

Balrogman
20/06/2007, 10h28
Objet :

L'aspect de nombreux objets de raid a été amélioré.


:pimp2:

ParadoX
20/06/2007, 14h37
et a propos du contenu ? ils ont bien mis les nouveaux items BG ou pas ?

Arawn
20/06/2007, 14h51
oui, on a masse people avec les drakes armor, et le T5 Arene fleuri

PPN
20/06/2007, 19h07
on est gladiateur para, et avec 2 drake dans la boite aux lettres ^^

alba
20/06/2007, 23h21
Je vous hais.




gief armored drake!

PPN
20/06/2007, 23h56
Ceci dit faut avouer que leur 0.5% de gladiateur est tres généreusement attribué.
Franchement ca m'étonnerai pas qu'il y ai eu une couille dans le potage de leur calcul...

Quant à savoir si blibli osera retirer des drakes à ceux qui n'auraient pas du en avoir...

Arawn
21/06/2007, 09h19
le truc a voir PPN c est si sur archimonde / illidan etc y a autant de drake.

parce que moi ce qui m etonnerait pas c est que les 0.5% de best teams arene du regroupement vengeance soit a 90% des teams d ysondre.
Surtotu qd tu regarde les classements... c est totalement trusté par ysondre

PPN
21/06/2007, 14h13
le truc a voir PPN c est si sur archimonde / illidan etc y a autant de drake.

parce que moi ce qui m etonnerait pas c est que les 0.5% de best teams arene du regroupement vengeance soit a 90% des teams d ysondre.
Surtotu qd tu regarde les classements... c est totalement trusté par ysondre

il y a des serveur ou, en effet, il n y a eu que 4 drake horde/alliance confondu.
il est aussi vrai que ysondre trust toutes les places niveau PVP sur vengeance.

il est aussi vrai que sur le fofo US, un post d'un CM indique qu'un enquete sur le script de calcul et d attribution est en cours. (certains tres haut classés n'ont pas eu leur drake mais ont eu le titre)

PPN
21/06/2007, 23h29
Des drakes risquent d'apparaître, et d'autres de disparaître :)

http://forums.wow-europe.com/thread.html?topicId=299060012&sid=2&pageNo=1

Hreinhardt
22/06/2007, 11h13
Donner c'est donner, reprendre c'est .........
Les mecs de chez blibli se sont gourrés ? bah trop tard
Apres oui ca rale outre atlantique, vu le peu de drakes donnés

Tiens c'est comme le type qui a fait de l'arene pendant 4 mois non stop a 100% de sa team, il se fait ninja ejecté 1 semaine avant la release saison 2, pas de drake, pas de rang ............... genial, encore mal foutu c'est tout

Et pourtant c'est pas compliqué de gerer leur "pvp"

Bref c'est pour ca que je cherche pas non plus a passer ma vie dessus, vu les merdes qu'il y a, lol, oue oue je rigole tient

Merak
22/06/2007, 11h40
Donner c'est donner, reprendre c'est .........
Les mecs de chez blibli se sont gourrés ? bah trop tard
Apres oui ca rale outre atlantique, vu le peu de drakes donnés

Tiens c'est comme le type qui a fait de l'arene pendant 4 mois non stop a 100% de sa team, il se fait ninja ejecté 1 semaine avant la release saison 2, pas de drake, pas de rang ............... genial, encore mal foutu c'est tout

Et pourtant c'est pas compliqué de gerer leur "pvp"

Bref c'est pour ca que je cherche pas non plus a passer ma vie dessus, vu les merdes qu'il y a, lol, oue oue je rigole tient

Stop whine et go Strat Hum, Scholo et LBRS avec mon war, need le pet sur lui aussi. :drunk:

Hreinhardt
22/06/2007, 12h14
Et toi la !!!!!
Stop HS !!!! :evil: :evil: :evil: :evil: :evil: :evil:

::prout