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Voir la version complète : Patch 2.10



PingouinM3chant
26/02/2007, 08h16
Across the board reductions for druids, including:
Dire bear form armor bonus reduced from 450% to 400%
Base damage multiplier for mangle (bear) reduced from 130% to 100%
Predatory Instincts talent changed from +3/6/9/12/15% crit damage bonus to a +2/4/6/8/10% crit damage bonus.
Improved Leader of the Pack can no longer crit
A buff to moonkin, with moonkin form's armor bonus changed from +360% to +400%
A couple of shadow priest nerfs, including:
Reduction of Vampiric Embrace's healing from 20% to 15%
Vampiric Embrace can no longer crit
The threat reduction talent Silent Resolve no longer affects shadow spells
Not a shadow priest? No worries: Prayer of Mending now has a 20 second cooldown
Some interesting shaman changes, including:
The clearcasting effect from Elemental Focus now procs on all (yes, all!) spell critical strikes
An Unleashed Rage proc will no longer generate additional threat
The free lightning spell cast from Lightning Overlord will now cause reduced threat
Stoneclaw totem now has a 50% chance to stun attackers for 3 seconds when struck
The warlock talent Demonic Tactics now grants the warlock and pet with increased critical strike chance instead of increased damage (no numbers given)
Rage changes should grant an overall 15% to 20% increase in rage generation for warriors and bear druids
A handful of interesting warrior changes, including:
An approximate +1% critical strike chance overall
Thunderclap now usable in defensive stance and causes additional threat
The cooldown on Victory Rush has been removed
Unbridled Wrath now has a fixed chance to generate rage (higher with slower weapons)
Charge, Intercept, and Intervene will remove all snare effects (this isn't in the patch notes, but was confirmed by Tseric in the warrior forums).
Update: Drysc says this change isn't actually going to make it into 2.0.10.

Update: Added a warrior change via Tseric that did not make it into the patch notes.
Update 2: Added extra points to the overview, as noted in the comments.
Update 3: Apparently the changes to Charge, Intercept, Intervene, etc aren't going to make it into the patch.

General
Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual.
Goliathon and his shardlings can no longer be pulled to nearby areas that have guards.
More fixes implemented in the "It's a Fel Reaver, But With Heart" quest to keep the Scrapped Fel Reaver from breaking.
The Orb of the Blackwhelp and Hallowed Wands can no longer be used in combat, and the transformation will be canceled if the player receives damage.
The Scrap Reaver in Netherstorm repairs reduced from 10,000 health to 8,500 health over 10 seconds.
Battle of the Crimson Watch
Illidari Mind Breaker has been weakened.
Illidari Highlords can now be CC'ed but not Charmed.
PvP

Arenas
The cost of the "Gladiator's Slicer" has been increased to 2625 arena points.
The cost of the "Gladiator's Quickblade" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Cleaver" has been increased to 2625 arena points.
The cost of the "Gladiator's Hacker" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Pummeler" has been increased to 2625 arena points.
The cost of the "Gladiator's Bonecracker" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Right Ripper" has been increased to 2625 arena points.
The cost of the "Gladiator's Left Ripper" has been decreased to 1125 arena points.
The cost of the "Gladiator's Shanker" has been increased to 2625 arena points.
The cost of the "Gladiator's Shiv" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's War Edge" has been decreased to 1000 arena points and the speed changed to 1.9.
The cost of the "Gladiator's Spellblade" has been increased to 3150 arena points.
The cost of the "Touch of Defeat" has been decreased to 1000 arena points.
The cost of the "Gladiator's Endgame" has been decreased to 1125 arena points.
The cost of the "Idol of Tenacity" has been decreased to 1000 arena points.
The cost of the "Libram of Justice" has been decreased to 1000 arena points.
The cost of the "totem of the Third Wind" has been decreased to 1000 arena points.

Druids
When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed.
"Bear Form" now grants 25% increased stamina instead of 25% increased health.
"Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.
The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.
"Savage Fury" no longer affects "Mangle (Bear)".
"Savage Fury" no longer applies to "Maul" or "Swipe".
The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
"Improved Leader of the Pack" can no longer get critical heals.
The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form).
The rage normalization equation has been adjusted to grant more rage.
Paladins
The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it.

Priests
The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
"Silent Resolve" no longer reduces threat generated by Shadow spells.
Prayer of Mending now has a 20 second cooldown.
If a targeted enemy has a magic effect granting immunity to spell or physical damage, "Mass Dispel" will now always pick that effect as its target.

Shaman
The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit.
The shaman will no longer generate additional threat when "Unleashed Rage" triggers.
The free Lightning spell cast from "Lightning Overload" will now cause reduced threat.
"Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck.

Warlock
"Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.

Warriors
The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation.
All warriors had their critical strike chance adjusted upward slightly (about 1%).
"Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.
The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
"Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.

Items
The threat generated from the spell effect on "Thunderfury" has been substantially reduced.
The bonus to "Swipe" from the "Idol of Brutality" has been reduced from 50 to 10.
"Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions.
The cost of sockets in high end items has been adjusted slightly, the result is that most high end epic items should see an increase in stats.
Corrected many items that had incorrect stat values assigned to them.
The rewards from the "Fel Embers" quest are now superior items as intended.
Reduced the damage dealt by "The Lightning Capacitor".
Corrected the level requirement of the "Fist of Reckoning".
"Necklace of Trophies" has been corrected to increase Hit Rating instead of Hit Avoidance.
"Burnoose of Shifting Ages" can now be disenchanted.
"Nethershrike" now has the proper sell value and can be disenchanted.
Corrected the level of "Marksman's Bow" to be in line with other epic reputation rewards.
The "Marksman's Bow" now has the proper damage range.
"Hourglass of the Unraveller" will now properly increase ranged attack power.
Corrected the socket bonus for "Soul-Collar of the Incarnate".
Corrected a typo in the set bonus of "Warbringer Armor".
"Ruby Slippers" now properly have a cast time.
Corrected the min use level of "Terokk's Shadowstaff".
"Warpscale Leggings" have had their Crit Rating updated to the intended Dodge Rating.
"Warmaul Slayer's Band" no longer has critical strike rating. However, its agility and attack power have been increased.
"Ancient Draenei War Talisman" now shares a cooldown with all trinkets that temporarily increase damage done.
"Ancient Draenei Arcane Relic" shares a cooldown with all trinkets that temporarily increase damage done.
"Aldor Guardian Rifle" now has a range correctly set on it.
The effect on "Void Star Talisman" was incorrectly set to On Use. It is now set to On Equip.
The critical strike rating on "Cilice of Suffering" has been changed to spell critical strike rating.
The cooldown for "Glimmering Mithril Insignia" has been increased from 10 minutes to 20 minutes.
The slowing affect from the "Mug 'O Hurt" is now considered a snare, so snare removal and immunity affects will now work on it.

Raids and Dungeons
Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as rapidly.
Shadow Labyrinth
Reduced the chance of a Cabal Assassin ambush.
Shattered Halls
Removed a problematic chest.
The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered Halls will now be removed if a player leaves the zone.
Serpentshrine Cavern
Boss creatures have received additional tuning and polish.
Arcatraz
Warder and Defender Corpses are now immune to spell effects that could cause the Protean Spawn to not spawn.
Protean Spawn now deal less damage.
Tempest Keep Mechanar
Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The Mechanar may no longer be enslaved when in Heroic mode.
Caverns of Time
Captain Skarloc in Caverns of Time: Escape from Durnholde is no longer susceptible to disarm, and does not slow down when wounded.
A defeat in the Caverns of Time: Opening of the Dark Portal instance will no longer despawn unlooted bosses with loot.
Occasionally after players are defeated in the Caverns of Time: Opening of the Dark Portal encounter on Heroic difficulty, the placeholder versions of the bosses that appear in future attempts that day would not spawn. The proper placeholders will now spawn instead of Rift Lords and Rift Keepers.
Boss creatures in Caverns of Time: Opening of the Dark Portal will now dispel all nearby Time Keepers instead of one at a time.
Karazhan
Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and allow additional melee attackers to be used against her.
Maiden of Virtue's "Holy Fire" has been adjusted to prevent a possible range exploit.
Maiden of Virtue will no longer "Holy Fire" players under the effect of "Repentance".
Midnight is no longer susceptible to Bleed effects, since he's a skeletal horse.
Nightbane's Restless Skeletons are now immune to non-holy magical damage.
Restless Skeletons no longer have immolation.
Nightbane's Bone Shard Spray can no longer be interrupted by using an immunity effect.
Some minor issues with the Library Tomes have been corrected.

Bug Fixes
Fixed the credits to display properly.

Motowner
26/02/2007, 08h52
Yes ! enfin le sablier du détrameur va marcher a distance !!

merlu
26/02/2007, 09h11
c est mais yeux ou y a un up du war :O
::momotte

Ptro
26/02/2007, 09h48
Yes ! enfin le sablier du détrameur va marcher a distance !!

Ca va faire plus de monde sur la need list ^^ Heureusement, Merlu croit qu'on l'a up, ça va le calmer.

PingouinM3chant
26/02/2007, 09h51
Côté druides, nerf des ferals (moins d'aggro, de pv et d'armure, de dps en chat mais plus de rage en ours) et leger up des chouettes (plus d'armure...niid pour Gruul :nice: ).

Steph95140
26/02/2007, 09h53
c est mais yeux ou y a un up du war :O
::momotte

T_T Non, t'as bien lu, les gens de Blibli ne nous ont a pas oublié cette fois, ils ont enfin été touché par la grace de la Terre Mère...

Bad
26/02/2007, 10h00
Au moins ce qui est bien avec le paladin .... c'est que ça change jamais avec les patchs :)

Merak
26/02/2007, 10h30
c est mais yeux ou y a un up du war :O
::momotte

De toutes façons, si Blibli voulait nerfer encore plus les wars, il ne leur restait plus qu'à les limiter au level 65... Ca se serait vu... :goofy:

Eni
26/02/2007, 11h54
bon gros nerf du prêtre spé shad pve aussi, combien de temps koubb va garder sa spé? :D

PingouinM3chant
26/02/2007, 15h45
Au moins le temps qu'on tombe le gros Gruul ? :nice:

thewood
26/02/2007, 15h55
ce up va me faire du bien niveau aggro, vivement qu il arrive

Arawn
26/02/2007, 20h25
au premiere abord, le shaman qui lit est tout kikou

" Ouaiiiiiiiiss !! un Stun !!!"

puis il traduit ...

et la ...
" Fuck ... quel est le couillon qui va taper un foutu totem pr se faire stun ...."

Ceci dit, le up d idee clair est sympa :)

Grossbaff
27/02/2007, 07h33
Au moins ce qui est bien avec le paladin .... c'est que ça change jamais avec les patchs :)

Tu oublies tous les Up ^^

Bad
27/02/2007, 08h42
Bin justement c'est ce que je te dis .....

ça ne change jamais vu que c'est tjrs des UP ......



Ou pas :goofy:

PingouinM3chant
27/02/2007, 10h22
Undocumented patch changes :


Paladin:
- Forbearance debuff now applies a -15% damage debuff in addition to its regular debuff.
- Avenging Wrath has had it's duration increased by 10 sec. It no longer causes Forbearance but is on a linked CD with Divine Shield and Divine Protection.
Warrior:
- Improved Battle Shout now affects Commanding Shout.

ITEMS:
- Stealther's Helmet of Second Sight (http://www.wowhead.com/?item=31109) -6 AP
- Breastplate of the Lightbinder (http://www.wowhead.com/?item=28662) +1 STA +2 INT +6 Heal
- Breastplate of Many Graces (http://www.wowhead.com/?item=27897) +16 STA -5 INT +1mp5 -13 Heal
- Hammer of the Naaru (http://www.wowhead.com/?item=28800) +2 STR +1 STA
- Junior Technician 3rd Grade Bracers (http://www.wowhead.com/?item=30225) -18 STA
- Mystical Skyfire Diamond (http://www.wowhead.com/?item=25893) 5% on spell cast next spell cast in half time
- Legguards of the Resolute Defender (http://www.wowhead.com/?item=29783) -27 STA -4 DefR
- Overlord's Helm of Second Sight (http://www.wowhead.com/?item=31105) -3 STR
- Evokers Helm of Second Sight (http://www.wowhead.com/?item=31104) -4 SpellDmg
- Bracers of the Green Fortress (http://www.wowhead.com/?item=23538) -10 STR +10 DodgeR
- Wrathfire Hand-Cannon (http://www.wowhead.com/?item=27898) -5 CritR -10 AP
- Girdle of Ruination (http://www.wowhead.com/?item=24256) -1 SpellCrit -2 SpellDmg
- Cloak of Entropy (http://www.wowhead.com/?item=31140) -32 ArcaneResist
- Hood of the Corruptor (http://www.wowhead.com/?item=30212) +3 STA -2 SpellHit +3 SpellDmg
- Robe of the Corruptor (http://www.wowhead.com/?item=30214) +3 STA +2 INT +3 SpellDmg
- Timewarden's Leggings (http://www.wowhead.com/?item=29184) -12 STA -8 DefR -8 DodgeR
- Marksman's Bow (http://www.wowhead.com/?item=29152) Damage Range changed to 141-262
- Natasha's Battle Chain (http://www.wowhead.com/?item=31696) -2 DefR
- Talisman of Nightbane (http://www.wowhead.com/?item=28603) -14 SpellHit +14 SpellCrit
- Signet of the Violet Tower (http://www.wowhead.com/?item=29793) -5 SpellDmg
- Stalker's Helm of Second Sight (http://www.wowhead.com/?item=31106) -6AP
- Cleansed Fel Pauldrons (http://www.wowhead.com/?item=30369) -20 AP -1 STR -2 AGI
- Mantle of Autumn (http://www.wowhead.com/?item=28340) -22 Heal
- Druidic Helmet of of Second Sight (http://www.wowhead.com/?item=31110) -4 SpellDmg
- Robe of Oblivion (http://www.wowhead.com/?item=28232) +5 STA -5 INT +7SpellDmg
- Netherblade Shoulderpads (http://www.wowhead.com/?item=29047) +16 AGI +12 DodgeR -21 CritR
- Fiend Slayer Boots (http://www.wowhead.com/?item=28746) -3 AGI -2 STA -11 INT -3 HitR -20 AP
- Cowl of Tirisfal (http://www.wowhead.com/?item=30206) +2 CritR +4 SpellDmg
- Mantle of Tirisfal (http://www.wowhead.com/?item=30210) +2 HitR +3 STA
- Robes of Tirisfal (http://www.wowhead.com/?item=30196) +4 CritR +2 SpellDmg
- Incanter's Robe (http://www.wowhead.com/?item=28229) -1 STA -2 CritR -1 SpellDmg
- Trial-Fire Trousers (http://www.wowhead.com/?item=28594) +3 STA
- Warpscale Leggings (http://www.wowhead.com/?item=28347) -21 CritR +21 DodgeR
- Rift Stalker Helm (http://www.wowhead.com/?item=30141) +2 AGI +3 STA +4 AP
- Rift Stalker Mantle (http://www.wowhead.com/?item=30143) +2 AGI +AP (Amount of AP added needed)
- Rift Stalker Hauberk (http://www.wowhead.com/?item=30139) +2 AGI +2 INT +4 AP
- Gladiator's Chain Helm (http://www.wowhead.com/?item=28331) -1 AGI -3 CritR -1 Res -2 AP
- Gladiator's Chain Spaulders (http://www.wowhead.com/?item=28333) -1 AGI -2 CritR -2 AP
- Gladiator's Chain Armor (http://www.wowhead.com/?item=28334) -4 AGI -2 Res
- Crystalforged War Axe (http://www.wowhead.com/?item=31291) -50 STR +50 STA
- Exotic Spiked Shoulders (http://www.wowhead.com/?item=30295) -9 AGI -6 STA -10 AP
- Bloodlord Legplates (http://www.wowhead.com/?item=27487) -1 STR -1 STA -1 CritR
- Warmaul Slayer's Band (http://www.wowhead.com/?item=25779) +4 AGI +8 AP -14 CritR

merlu
27/02/2007, 11h09
ils ont nerf les jambieres que tous les war portent .. gg

Phoenix
27/02/2007, 11h28
Bin justement c'est ce que je te dis .....

ça ne change jamais vu que c'est tjrs des UP ......



Ou pas :goofy:



Le patch est appliqué dans les serveurs test public aux US et force est de constater que les développeurs ne nous ont pas divulgué tous les nerfs sur leur patch notes. Soit c'est une erreur, soit c'est du foutage de gueule, c'est pire que de l'annoncer ouvertement.

Ainsi sur les serveurs test public avec ce fameux patch on se retrouve avec longanimité qui nous rajoute un debuff de -15% de dégats une fois la bulle/bene protec utilisée.
En plus de cela on se retrouve avec un cd lié entre la bulle et courroux vengeur, donc utilisation de courroux vengeur = pas de bubulle pendant 5mn, mais ce buff reste complètement dispelable/volable.

En passant sur cette "correction" qui permet au mass dispel du pretre de d'enlever du premier coup notre bouclier divin au prochain patch.

Alors non ce patch note c'est loin d'être .... "la totale" mais peut être un rideau de fumée (totalement inutile).



pas bon patch pour pal non.

Bad
27/02/2007, 11h35
c'était de l'humour phoenix ... :)

de toute façon je n'ai jamais été vraiment attiré par le "Avenging Wrath" qui bloque le sort le plus puissant du paladin.

Gagner 30% de dmg et perdre 1 min de survabilité ( avant le patch ) est complement absurde et c'est jouer sur la chance , meme si généralement tu t'en sers pour finir ton adversaire.

Bref vous allez voir ce que c'est de jouer pal :) ..... c pas tout les jours roses non plus ^^.

SnowDragoN
27/02/2007, 19h50
surtout que les autres en reward un poil moins bonne mais avec autant de stam ont été vendues, gg ... plus moyen de revenir en arrière :evil2:

PingouinM3chant
28/02/2007, 10h45
Les joies d'une version beta...

(ah, on me souffle dans l'oreillette que c'est une version finale >_<)

Phoenix
28/02/2007, 11h37
Après plusieurs tests, nous avons décidé de ne pas valider les changements prévus pour le paladin dans la prochaine mise à jour. Nous avons jugé que les changements étaient trop imposants notamment la capacité à « tanker » en instance.

Les changements ci-dessous ne seront donc pas déployés :

- augmentation de la durée du courroux vengeur de 50% (30 secondes). Cette compétence n’invoquera plus Longanimité mais partagera le temps de recharge de Bouclier divin.
- Longanimité réduit désormais les dégâts fournis par le joueur affecté de 15%.

Nous pensons toutefois que le paladin produit beaucoup trop de dégâts « en rafale », et nous réfléchissons à des moyens raisonnables pour effectuer de réductions mineures dans le futur.



gnagnagna

Ptro
28/02/2007, 11h45
Maintenant que le palouf est dans la horde, ce serait quand même logique qu'il soit enfin nerfé.

Arawn
28/02/2007, 16h37
et à l'inverse, le shaman upé :)
Ce qui se vérifie au final ds ce patch :p (même si le stun shaman est une vaste fumisterie)

PingouinM3chant
02/03/2007, 10h11
Patch note mis à jour :


The effectiveness of priest's "Fade: Rank 7" has been increased by approximately 25%. This doesn't address concerns about Fade's uselessness in PvP and solo situations, it should help priests in some group situations.
Per Nethaera, the priest's Circle of Healing spell mana cost will be reduced by 25%, not 33% as the patch notes say, or 30% as Eyonix mentioned recently. (Yes, I'm confused too.)
The bonus of shaman's "Wrath of Air" (currently increases spell damage by up to 101) totem now applies to healing spells as well. Not a bad buff for healing shamans or any healers grouping with shamans.
Increased the health bonus from warrior's "Commanding Shout" by 50%. The should increase the health bonus from 730 to 1095.
The warrior's "Improved Battle Shout" talent has been renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".
Many dungeon tweaks.
Update: Changed info on Circle of Healing's mana cost reduction, thanks, Synapse!
Update 2: Changed the numbers on Commanding Shout in a weak effort to prove I can do math. Thanks, Beldoro!

General
Some logic was fixed in the "Natural Remedies" quest so that Pathaleon the Calculator's Image will always spawn during the ritual.
Goliathon and his shardlings can no longer be pulled to nearby areas that have guards.
More fixes implemented in the "It's a Fel Reaver, But With Heart" quest to keep the Scrapped Fel Reaver from breaking.
The Orb of the Blackwhelp and Hallowed Wands can no longer be used in combat, and the transformation will be canceled if the player receives damage.
The Scrap Reaver in Netherstorm repairs reduced from 10,000 health to 8,500 health over 10 seconds.
Battle of the Crimson Watch
Illidari Mind Breaker has been weakened.
Illidari Highlords can now be CC'ed but not Charmed.
PvP
Arenas
The cost of the "Gladiator's Slicer" has been increased to 2625 arena points.
The cost of the "Gladiator's Quickblade" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Cleaver" has been increased to 2625 arena points.
The cost of the "Gladiator's Hacker" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Pummeler" has been increased to 2625 arena points.
The cost of the "Gladiator's Bonecracker" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's Right Ripper" has been increased to 2625 arena points.
The cost of the "Gladiator's Left Ripper" has been decreased to 1125 arena points.
The cost of the "Gladiator's Shanker" has been increased to 2625 arena points.
The cost of the "Gladiator's Shiv" has been decreased to 1125 arena points and changed to offhand only.
The cost of the "Gladiator's War Edge" has been decreased to 1000 arena points and the speed changed to 1.9.
The cost of the "Gladiator's Spellblade" has been increased to 3150 arena points.
The cost of the "Touch of Defeat" has been decreased to 1000 arena points.
The cost of the "Gladiator's Endgame" has been decreased to 1125 arena points.
The cost of the "Idol of Tenacity" has been decreased to 1000 arena points.
The cost of the "Libram of Justice" has been decreased to 1000 arena points.
The cost of the "totem of the Third Wind" has been decreased to 1000 arena points.
Druids
When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed.
"Bear Form" now grants 25% increased stamina instead of 25% increased health.
"Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.
The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.
"Savage Fury" no longer affects "Mangle (Bear)".
"Savage Fury" no longer applies to "Maul" or "Swipe".
The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
"Improved Leader of the Pack" can no longer get critical heals.
The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form).
The rage normalization equation has been adjusted to grant more rage.
Paladins
The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it.
Priests
The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
"Silent Resolve" no longer reduces threat generated by Shadow spells.
Prayer of Mending now has a 10 second cooldown.
Mass Dispel will now target immunity effects first.
Circle of Healing mana cost reduced by 25%. (Yes, if you click on to the actual patch notes it says 33%, but Nethaera has corrected the number to 25%.)
The effectiveness of "Fade: Rank 7" has been increased by approximately 25%.
The damage absorption of "Power Word: Shield" added by the caster's bonus healing has been increased to 20%.
Shaman
The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit.
The shaman will no longer generate additional threat when "Unleashed Rage" triggers.
The free Lightning spell cast from "Lightning Overload" will now cause reduced threat.
"Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck.
The bonus of the "Wrath of Air" totem now applies to healing spells as well.
Warlock
"Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.
Warriors
The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation.
All warriors had their critical strike chance adjusted upward slightly (about 1%).
"Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.
The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
"Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.
Increased the health bonus from "Commanding Shout" by 50%.
"Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".
Items
The threat generated from the spell effect on "Thunderfury" has been substantially reduced.
The bonus to "Swipe" from the "Idol of Brutality" has been reduced from 50 to 10.
"Alchemist's Stone" will no longer increase healing and mana gained from items which are not potions.
The cost of sockets in high end items has been adjusted slightly, the result is that most high end epic items should see an increase in stats.
Corrected many items that had incorrect stat values assigned to them.
The rewards from the "Fel Embers" quest are now superior items as intended.
Reduced the damage dealt by "The Lightning Capacitor".
Corrected the level requirement of the "Fist of Reckoning".
"Necklace of Trophies" has been corrected to increase Hit Rating instead of Hit Avoidance.
"Burnoose of Shifting Ages" can now be disenchanted.
"Nethershrike" now has the proper sell value and can be disenchanted.
Corrected the level of "Marksman's Bow" to be in line with other epic reputation rewards.
The "Marksman's Bow" now has the proper damage range.
"Hourglass of the Unraveller" will now properly increase ranged attack power.
Corrected the socket bonus for "Soul-Collar of the Incarnate".
Corrected a typo in the set bonus of "Warbringer Armor".
"Ruby Slippers" now properly have a cast time.
Corrected the min use level of "Terokk's Shadowstaff".
"Warpscale Leggings" have had their Crit Rating updated to the intended Dodge Rating.
"Warmaul Slayer's Band" no longer has critical strike rating. However, its agility and attack power have been increased.
"Ancient Draenei War Talisman" now shares a cooldown with all trinkets that temporarily increase damage done.
"Ancient Draenei Arcane Relic" shares a cooldown with all trinkets that temporarily increase damage done.
"Aldor Guardian Rifle" now has a range correctly set on it.
The effect on "Void Star Talisman" was incorrectly set to On Use. It is now set to On Equip.
The critical strike rating on "Cilice of Suffering" has been changed to spell critical strike rating.
The cooldown for "Glimmering Mithril Insignia" has been increased from 10 minutes to 20 minutes.
The slowing affect from the "Mug 'O Hurt" is now considered a snare, so snare removal and immunity affects will now work on it.
The "Mark of Conquest" trinket now correctly triggers the mana regen effect.
Raids and Dungeons
Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and Tempest Keep:Arcatraz no longer respawn as rapidly.
Shadow Labyrinth
Reduced the chance of a Cabal Assassin ambush.
Hellfire Citadel: Shattered Halls
Removed a problematic chest.
The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered Halls will now be removed if a player leaves the zone.
Shattered Hand Gladiators will no longer break players' stealth when engaged in combat.
Serpentshrine Cavern
Boss creatures have received additional tuning and polish.
Tempest Keep: Arcatraz
Warder and Defender Corpses are now immune to spell effects that could cause the Protean Spawn to not spawn.
Protean Spawn now deal less damage.
The damage dealt by Wrath-Scryer Soccothrates' "Immolation" and "Knock Away" abilities has been reduced.
Auchindoun Shadow
Cabal Zealots are now more threatening while under the effect of Shape of the Beast.
Tempest Keep: Botanica
Sunseeker Gene-Splicers' Death and Decay now deals significantly less damage and casts less frequently.
Mutate Fleshlashers now deal less melee damage.
Mutate Horrors and Fear-Shriekers now have less health.
Sunseeker Researchers will now cast shocks less frequently.
Sunseeker Chemists are now Paladin type instead of Warrior type.
The Blue Seedlings in the High Botanist Freywinn encounter now slow players instead of immobilizing them.
High Botanist Freywinn will now plant seedlings at a slightly reduced rate.
Tempest Keep: Mechanar
Gatewatcher Iron-Hand now wields a Jackhammer.
Gatewatcher Iron-Hand is now more vocal when perfoming his Jackhammer attack.
Mechanar Drillers, Wreckers, and Crushers in Tempest Keep: The Mechanar may no longer be enslaved when in Heroic mode.
Caverns of Time
Captain Skarloc in Caverns of Time: Escape from Durnholde is no longer susceptible to disarm, and does not slow down when wounded.
A defeat in the Caverns of Time: Opening of the Dark Portal instance will no longer despawn unlooted bosses with loot.
Occasionally after players are defeated in the Caverns of Time: Opening of the Dark Portal encounter on Heroic difficulty, the placeholder versions of the bosses that appear in future attempts that day would not spawn. The proper placeholders will now spawn instead of Rift Lords and Rift Keepers.
Boss creatures in Caverns of Time: Opening of the Dark Portal will now dispel all nearby Time Keepers instead of one at a time.
Karazhan
Maiden of Virtue's "Holy Wrath" has been slightly retuned to try and allow additional melee attackers to be used against her.
Maiden of Virtue's "Holy Fire" has been adjusted to prevent a possible range exploit.
Maiden of Virtue will no longer "Holy Fire" players under the effect of "Repentance".
Midnight is no longer susceptible to Bleed effects, since he's a skeletal horse.
Nightbane's Restless Skeletons are now immune to non-holy magical damage.
Restless Skeletons no longer have immolation.
Nightbane's Bone Shard Spray can no longer be interrupted by using an immunity effect.
Some minor issues with the Library Tomes have been corrected.
The use of Divine Shield, Ice Block, or Cloak of Shadows will no longer prematurely detonate the Shade of Aran's Flame Wreath.
Restless Skeletons will now summon a player if they are unable to path to that player, and deal more melee damage.
The cooldown of Bellowing Roar has been adjusted to be a more consistent value.
Bug Fixes
Fixed the credits to display properly.

(désolé, pas le temps de mettre en page ^^)

Arawn
02/03/2007, 11h26
HOLY FUCKING GOD !!!


The bonus of shaman's "Wrath of Air" (currently increases spell damage by up to 101) totem now applies to healing spells as well. Not a bad buff for healing shamans or any healers grouping with shamans.

Haaaaaaaaaaaaaa:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:




edit:
Plus sérieusement ... les rogues et war peuvent vraiment dire adieu a windfury et totem agi :)

thewood
02/03/2007, 12h08
Increased the health bonus from "Commanding Shout" by 50%.
"Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".


tres bon pour les wawa ca , ca va me faire un cri de plus amelio et a + de 1000 pv

Ptro
02/03/2007, 12h18
[SIZE="6"]Not a bad buff for healing shamans
Je savais pas que tu étais un "healing shaman". Il me semblait plutôt que tu étais un "useless hybrid shaman". Ou alors c'est une sous-catégorie :goofy:

Arawn
02/03/2007, 12h56
je suis une classe de soutien et si je peus faire beneficier de ce totem aux dps et aux heal et a moi meme, tant mieux

Mona
03/03/2007, 16h01
Need un cham Amélio qui nous z'aime !!! :bandana:

Le dps Range C le mal !!!!!!

PPN
04/03/2007, 09h29
c'était de l'humour phoenix ... :)

de toute façon je n'ai jamais été vraiment attiré par le "Avenging Wrath" qui bloque le sort le plus puissant du paladin.

Gagner 30% de dmg et perdre 1 min de survabilité ( avant le patch ) est complement absurde et c'est jouer sur la chance , meme si généralement tu t'en sers pour finir ton adversaire.

Bref vous allez voir ce que c'est de jouer pal :) ..... c pas tout les jours roses non plus ^^.

hum, si t es dans la merde t as tjs la solution matreau de la justice + double heal (éventuellement repentir + double heal)

PingouinM3chant
06/03/2007, 15h14
Patch 2.0.10 aujourd'hui chez les américains...donc sûrement demain pour nous autres, les fromages qui puent.